Runs/circle · chain · Sonnet 5/017
circle · chain · Sonnet 5 · step 017 of 64
offline render, Chrome 154, light scheme, 2 s of virtual time
runs in a sandboxed frame with no origin; live pages may fetch CDN fonts the offline render did not
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="description" content="An accessible, animated pulsing circle with adjustable speed and pause controls.">
<meta name="color-scheme" content="dark">
<title>Pulsing Circle</title>
<style>
:root {
--circle-hue: #8ec5ff;
--circle-core: #4a7dd9;
--circle-shadow: #1f3a75;
--cycle: 2.5s;
}
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
width: 100vw;
height: 100vh;
height: 100dvh;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
gap: 24px;
background: radial-gradient(circle at center, #1a1a2e 0%, #0d0d17 100%);
overflow: hidden;
}
svg {
width: min(400px, 80vmin);
height: min(400px, 80vmin);
overflow: visible;
cursor: pointer;
user-select: none;
-webkit-tap-highlight-color: transparent;
transition: filter 0.3s ease;
}
svg:hover {
filter: brightness(1.08);
}
svg:focus-visible {
outline: 2px solid var(--circle-hue);
outline-offset: 8px;
border-radius: 50%;
}
.ambient {
fill: var(--circle-hue);
opacity: 0.12;
filter: blur(30px);
animation: breathe var(--cycle) cubic-bezier(0.4, 0, 0.2, 1) infinite;
transform-origin: 200px 200px;
will-change: transform, opacity;
}
.core {
animation: pulse var(--cycle) cubic-bezier(0.4, 0, 0.2, 1) infinite;
transform-origin: 200px 200px;
filter: url(#glow);
will-change: transform, opacity;
}
.highlight {
fill: url(#highlightGradient);
transform-origin: 200px 200px;
animation: pulse var(--cycle) cubic-bezier(0.4, 0, 0.2, 1) infinite;
pointer-events: none;
will-change: transform, opacity;
}
.ring {
fill: none;
stroke: var(--circle-hue);
stroke-width: 2.5;
transform-origin: 200px 200px;
animation: ripple var(--cycle) cubic-bezier(0.2, 0.6, 0.4, 1) infinite;
will-change: transform, opacity, stroke-width;
}
.ring--delay-1 {
animation-delay: calc(var(--cycle) / 3);
}
.ring--delay-2 {
animation-delay: calc(var(--cycle) / 3 * 2);
}
@keyframes pulse {
0%, 100% {
transform: scale(1);
opacity: 0.9;
}
50% {
transform: scale(1.05);
opacity: 1;
}
}
@keyframes breathe {
0%, 100% {
transform: scale(0.95);
opacity: 0.1;
}
50% {
transform: scale(1.1);
opacity: 0.18;
}
}
@keyframes ripple {
0% {
transform: scale(1);
opacity: 0.6;
stroke-width: 2.5;
}
100% {
transform: scale(1.35);
opacity: 0;
stroke-width: 0.5;
}
}
body.paused .core,
body.paused .ring,
body.paused .ambient,
body.paused .highlight {
animation-play-state: paused;
}
@media (prefers-reduced-motion: reduce) {
.core, .ring, .ambient, .highlight {
animation-play-state: paused;
}
}
.speed-label {
color: var(--circle-hue);
font-family: system-ui, sans-serif;
font-size: 0.85rem;
letter-spacing: 0.05em;
opacity: 0.85;
user-select: none;
text-align: center;
}
.hint {
display: block;
margin-top: 4px;
font-size: 0.7rem;
opacity: 0.85;
}
.controls {
display: flex;
align-items: center;
gap: 12px;
}
.pause-btn {
display: inline-flex;
align-items: center;
justify-content: center;
width: 36px;
height: 36px;
padding: 0;
border-radius: 50%;
border: 1px solid var(--circle-hue);
background: transparent;
color: var(--circle-hue);
cursor: pointer;
transition: background 0.2s ease;
}
.pause-btn:hover {
background: rgba(142, 197, 255, 0.15);
}
.pause-btn:focus-visible {
outline: 2px solid var(--circle-hue);
outline-offset: 2px;
}
.pause-btn svg {
width: 14px;
height: 14px;
}
</style>
</head>
<body>
<svg id="ae683f770" viewBox="0 0 400 400" role="button" tabindex="0" aria-label="Pulsing blue circle animation. Click or press Enter to change pulse speed." aria-describedby="speedText">
<title>Pulsing blue circle animation</title>
<defs>
<radialGradient id="circleGradient" cx="35%" cy="35%" r="65%">
<stop offset="0%" stop-color="#8ec5ff"/>
<stop offset="55%" stop-color="#4a7dd9"/>
<stop offset="100%" stop-color="#1f3a75"/>
</radialGradient>
<radialGradient id="highlightGradient" cx="32%" cy="28%" r="22%">
<stop offset="0%" stop-color="#ffffff" stop-opacity="0.55"/>
<stop offset="100%" stop-color="#ffffff" stop-opacity="0"/>
</radialGradient>
<filter id="glow" x="-80%" y="-80%" width="260%" height="260%">
<feGaussianBlur in="SourceGraphic" stdDeviation="10" result="blur"/>
<feColorMatrix in="blur" type="matrix"
values="0 0 0 0 0.55 0 0 0 0 0.77 0 0 0 0 1 0 0 0 0.9 0" result="tintedBlur"/>
<feMerge>
<feMergeNode in="tintedBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<circle class="ambient" cx="200" cy="200" r="160"/>
<circle class="ring" cx="200" cy="200" r="140"/>
<circle class="ring ring--delay-1" cx="200" cy="200" r="140"/>
<circle class="ring ring--delay-2" cx="200" cy="200" r="140"/>
<circle class="core" cx="200" cy="200" r="140" fill="url(#circleGradient)"/>
<circle class="highlight" cx="200" cy="200" r="140"/>
</svg>
<div class="controls">
<button type="button" class="pause-btn" id="pauseBtn" aria-pressed="false" aria-label="Pause animation">
<svg id="pauseIcon" viewBox="0 0 24 24" fill="currentColor" aria-hidden="true">
<path d="M6 4h4v16H6zM14 4h4v16h-4z"/>
</svg>
</button>
<p class="speed-label" id="speedLabel" aria-live="polite">
<span id="speedText">Normal speed</span>
<span class="hint">Click circle to change speed</span>
</p>
</div>
<script>
const svg = document.getElementById('ae683f770');
const speedText = document.getElementById('speedText');
const pauseBtn = document.getElementById('pauseBtn');
const pauseIcon = document.getElementById('pauseIcon');
const PLAY_ICON = '<path d="M8 5l11 7-11 7z"/>';
const PAUSE_ICON = '<path d="M6 4h4v16H6zM14 4h4v16h-4z"/>';
const speeds = [
{ value: '2.5s', name: 'Normal speed' },
{ value: '1.2s', name: 'Fast speed' },
{ value: '4.5s', name: 'Slow speed' },
];
let speedIndex = 0;
const reducedMotionQuery = window.matchMedia('(prefers-reduced-motion: reduce)');
let manuallyPaused = reducedMotionQuery.matches;
function updateLabels() {
const { name } = speeds[speedIndex];
speedText.textContent = manuallyPaused ? `${name} (paused)` : name;
}
function cycleSpeed() {
speedIndex = (speedIndex + 1) % speeds.length;
const { value } = speeds[speedIndex];
svg.style.setProperty('--cycle', value);
// Restart animations from the beginning so the new speed feels immediate
// instead of jumping mid-cycle.
document.querySelectorAll('.core, .ring, .ambient, .highlight').forEach((el) => {
el.style.animation = 'none';
void el.offsetWidth;
el.style.animation = '';
});
updateLabels();
}
function applyPauseState() {
document.body.classList.toggle('paused', document.hidden || manuallyPaused);
pauseBtn.setAttribute('aria-pressed', String(manuallyPaused));
pauseBtn.setAttribute('aria-label', manuallyPaused ? 'Resume animation' : 'Pause animation');
pauseIcon.innerHTML = manuallyPaused ? PLAY_ICON : PAUSE_ICON;
updateLabels();
}
function togglePause() {
manuallyPaused = !manuallyPaused;
applyPauseState();
}
svg.addEventListener('click', cycleSpeed);
svg.addEventListener('keydown', (e) => {
if (e.key === 'Enter' || e.key === ' ') {
e.preventDefault();
cycleSpeed();
}
});
pauseBtn.addEventListener('click', togglePause);
document.addEventListener('visibilitychange', () => {
document.body.classList.toggle('paused', document.hidden || manuallyPaused);
});
reducedMotionQuery.addEventListener('change', (e) => {
manuallyPaused = e.matches;
applyPauseState();
});
applyPauseState();
</script>
</body>
</html>
what changed from step 016
+10 / -12 lines
<body> <svg id="ae683f770" viewBox="0 0 400 400" role="button" tabindex="0" aria-label="Pulsing blue circle animation. Click or press Enter to change pulse speed." aria-describedby="speedText">+ <title>Pulsing blue circle animation</title> <defs> <radialGradient id="circleGradient" cx="35%" cy="35%" r="65%">⋯ line 249 } - function togglePause() {- manuallyPaused = !manuallyPaused;- document.body.classList.toggle('paused', manuallyPaused);+ function applyPauseState() {+ document.body.classList.toggle('paused', document.hidden || manuallyPaused); pauseBtn.setAttribute('aria-pressed', String(manuallyPaused)); pauseBtn.setAttribute('aria-label', manuallyPaused ? 'Resume animation' : 'Pause animation');⋯ line 257 } + function togglePause() {+ manuallyPaused = !manuallyPaused;+ applyPauseState();+ }+ svg.addEventListener('click', cycleSpeed); svg.addEventListener('keydown', (e) => {⋯ line 278 reducedMotionQuery.addEventListener('change', (e) => { manuallyPaused = e.matches;- document.body.classList.toggle('paused', manuallyPaused);- pauseBtn.setAttribute('aria-pressed', String(manuallyPaused));- pauseBtn.setAttribute('aria-label', manuallyPaused ? 'Resume animation' : 'Pause animation');- pauseIcon.innerHTML = manuallyPaused ? PLAY_ICON : PAUSE_ICON;- updateLabels();+ applyPauseState(); }); - document.body.classList.toggle('paused', manuallyPaused);- pauseBtn.setAttribute('aria-pressed', String(manuallyPaused));- pauseIcon.innerHTML = manuallyPaused ? PLAY_ICON : PAUSE_ICON;- updateLabels();+ applyPauseState(); </script> </body>
What the model said
Cleaned up the duplicated pause-state logic into a single `applyPauseState()` helper (used by toggle, reduced-motion change, and init) and added an SVG `<title>` for a more robust accessible name. The visual/animation behavior is unchanged.